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Thursday, May 20, 2010

Woodies vs Lizzies - Stegadon hunting.

Or how do you kill the darn Skink on a Engine of the gods. High Toughness + decent armor is often a pain for woodies to deal with. The combination of Scaly skin, Howdah save and ward makes it incredibly difficult to inflict wounds. On top of this the shots are randomized between the Priest, Crew and Steg. So how do you kill the illusive skink ?

Option 1 - Archer Lord

Wood Elf Highborn
Alter Kindred
Bow of Loren
Arcane Bodkins
Great Weapon
Annoyance of netlings

Total Points: 271

Basic strategy is to avoid the engine while taking pot shots at it from long range. With 5 shots a turn normally hitting on 2's, you ignore armor with bodkins. This helps bypass scaly skin on the steg and wounding(unlikely), but more importantly helps you wound the Priest/crew as you will bypass the Howdah. If you fire from close enough you can completely bypass the ward save generated by the engine, but then you are probably in range for a engine activation. I wouldn't recommend it. The second part of this noble is the fact that you can fire pot shots at long range, while moving to engage the steg. Once you actually charge, you can challenge the skink. Since both Skink + Steg fight together in a challenge they will only hit on 6's due to netlings. Your GW wielding noble will have attacks at the exteremely squishy priest. With a -3 to armor saves you would normally be able to kill the priest easily (Hit on 3's, wound on 2's, 5+ armor to save).

Ofcourse this works best when supported by other archers like waywatchers as a lucky killing blow shot on the skink can solve your problems easily. Since the steg is such a huge problem for woodies it's best to focus on it almost exclusively for a turn or two to kill it, then move on to the rest of the army.

Option 2 - The Cheap Noble

Wood Elf noble
Alter Kindred
Great weapon
Annoyance of netlings

129 Points

Unit of 10 Dryads

120 Points

Total Points: 249

Basic Idea is that you charge the Steg with a unit to pin it down (so it can't move around to draw LOS for casting spells), then the Alter noble charges in to take the skink down in the same way as the Lord in the above example.

Slightly more difficult to pull off, but the ward save helps against the High S of the steg hits in Close combat, and the points cost is a little lower. On the upside It's slightly less "all eggs in one basket".

I think either approach can work, although I'm not a Woodie player myself. If anyone here plays wood elves or has some more feedback I'd love to hear it.

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